| Copyright | (c) Sven Panne 2015 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram
Contents
Description
- glGetNVFragmentProgram :: MonadIO m => m Bool
- gl_NV_fragment_program :: Bool
- gl_FRAGMENT_PROGRAM_BINDING_NV :: GLenum
- gl_FRAGMENT_PROGRAM_NV :: GLenum
- gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV :: GLenum
- gl_MAX_TEXTURE_COORDS_NV :: GLenum
- gl_MAX_TEXTURE_IMAGE_UNITS_NV :: GLenum
- gl_PROGRAM_ERROR_STRING_NV :: GLenum
- glGetProgramNamedParameterdvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
- glGetProgramNamedParameterfvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
- glProgramNamedParameter4dNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glProgramNamedParameter4dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
- glProgramNamedParameter4fNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glProgramNamedParameter4fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
Extension Support
glGetNVFragmentProgram :: MonadIO m => m Bool
Is the NV_fragment_program extension supported?
gl_NV_fragment_program :: Bool
Is the NV_fragment_program extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFragmentProgram in those cases instead.
Enums
Functions
Arguments
| :: MonadIO m | |
| => GLuint |
|
| -> GLsizei |
|
| -> Ptr GLubyte |
|
| -> GLdouble |
|
| -> GLdouble |
|
| -> GLdouble |
|
| -> GLdouble |
|
| -> m () |
The vector equivalent of this command is glProgramNamedParameter4dvNV.