| Copyright | (c) Sven Panne 2015 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat
Contents
Description
- glGetARBTextureFloat :: MonadIO m => m Bool
- gl_ARB_texture_float :: Bool
- gl_ALPHA16F_ARB :: GLenum
- gl_ALPHA32F_ARB :: GLenum
- gl_INTENSITY16F_ARB :: GLenum
- gl_INTENSITY32F_ARB :: GLenum
- gl_LUMINANCE16F_ARB :: GLenum
- gl_LUMINANCE32F_ARB :: GLenum
- gl_LUMINANCE_ALPHA16F_ARB :: GLenum
- gl_LUMINANCE_ALPHA32F_ARB :: GLenum
- gl_RGB16F_ARB :: GLenum
- gl_RGB32F_ARB :: GLenum
- gl_RGBA16F_ARB :: GLenum
- gl_RGBA32F_ARB :: GLenum
- gl_TEXTURE_ALPHA_TYPE_ARB :: GLenum
- gl_TEXTURE_BLUE_TYPE_ARB :: GLenum
- gl_TEXTURE_DEPTH_TYPE_ARB :: GLenum
- gl_TEXTURE_GREEN_TYPE_ARB :: GLenum
- gl_TEXTURE_INTENSITY_TYPE_ARB :: GLenum
- gl_TEXTURE_LUMINANCE_TYPE_ARB :: GLenum
- gl_TEXTURE_RED_TYPE_ARB :: GLenum
- gl_UNSIGNED_NORMALIZED_ARB :: GLenum
Extension Support
glGetARBTextureFloat :: MonadIO m => m Bool
Is the ARB_texture_float extension supported?
Is the ARB_texture_float extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBTextureFloat in those cases instead.