| Copyright | (c) Sven Panne 2015 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage
Contents
Description
- glGetNVFramebufferMultisampleCoverage :: MonadIO m => m Bool
- gl_NV_framebuffer_multisample_coverage :: Bool
- gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum
- gl_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum
- gl_RENDERBUFFER_COLOR_SAMPLES_NV :: GLenum
- gl_RENDERBUFFER_COVERAGE_SAMPLES_NV :: GLenum
- glRenderbufferStorageMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
Extension Support
glGetNVFramebufferMultisampleCoverage :: MonadIO m => m Bool
Is the NV_framebuffer_multisample_coverage extension supported?
gl_NV_framebuffer_multisample_coverage :: Bool
Is the NV_framebuffer_multisample_coverage extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFramebufferMultisampleCoverage in those cases instead.