| Copyright | (c) Sven Panne 2015 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject
Contents
Description
- glGetATIVertexArrayObject :: MonadIO m => m Bool
- gl_ATI_vertex_array_object :: Bool
- gl_ARRAY_OBJECT_BUFFER_ATI :: GLenum
- gl_ARRAY_OBJECT_OFFSET_ATI :: GLenum
- gl_DISCARD_ATI :: GLenum
- gl_DYNAMIC_ATI :: GLenum
- gl_OBJECT_BUFFER_SIZE_ATI :: GLenum
- gl_OBJECT_BUFFER_USAGE_ATI :: GLenum
- gl_PRESERVE_ATI :: GLenum
- gl_STATIC_ATI :: GLenum
- glArrayObjectATI :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()
- glFreeObjectBufferATI :: MonadIO m => GLuint -> m ()
- glGetArrayObjectfvATI :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetArrayObjectivATI :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetObjectBufferfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetObjectBufferivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVariantArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetVariantArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glIsObjectBufferATI :: MonadIO m => GLuint -> m GLboolean
- glNewObjectBufferATI :: MonadIO m => GLsizei -> Ptr a -> GLenum -> m GLuint
- glUpdateObjectBufferATI :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr a -> GLenum -> m ()
- glVariantArrayObjectATI :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()
Extension Support
glGetATIVertexArrayObject :: MonadIO m => m Bool
Is the ATI_vertex_array_object extension supported?
gl_ATI_vertex_array_object :: Bool
Is the ATI_vertex_array_object extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetATIVertexArrayObject in those cases instead.