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// -------- Start of File -------- //
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// ----------------------------------------------------------- //
// C++ Source Code File Name: testprog.cpp
// Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
// Produced By: glNET Software
// File Creation Date: 03/25/2000
// Date Last Modified: 05/25/2001
// Copyright (c) 2001 glNET Software
// ----------------------------------------------------------- //
// ------------- Program Description and Details ------------- //
// ----------------------------------------------------------- //
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
Test program demonstrating how change to a thread's stack size.
*/
// ----------------------------------------------------------- //
#include <iostream.h>
#include "gxthread.h"
#ifdef __MSVC_DEBUG__
#include "leaktest.h"
#endif
class SimpleThread : public gxThread
{
private: // Base class interface
void *ThreadEntryRoutine(gxThread_t *thread);
};
void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread)
// Thread's entry function
{
cout << "Executing thread: " << (int)thread->GetThreadParm()
<< ", Stack Size: " << thread->GetStackSize() << '\n'
<< flush;
return 0;
}
int main()
{
#ifdef __MSVC_DEBUG__
InitLeakTest();
#endif
const unsigned NUM_THREADS = 10;
gxStackSizeType ssize = 4096;
gxThreadType type = gxTHREAD_TYPE_JOINABLE;
SimpleThread *t = new SimpleThread;
gxThread_t *thread[NUM_THREADS];
unsigned i;
cout << "Creating " << NUM_THREADS << " threads" << endl;
for(i = 0; i < NUM_THREADS; i++) {
thread[i] = t->CreateThread((void *)i, type, ssize);
// Check for any errors
if(thread[i]->GetThreadError() != gxTHREAD_NO_ERROR)
cout << thread[i]->ThreadExceptionMessage() << endl;
// Allow the threads to print there messages in order
t->sSleep(1);
}
// Wait for the all treads to finish
for(i = 0; i < NUM_THREADS; i++) t->JoinThread(thread[i]);
cout << endl;
cout << "Destroying all the threads..." << endl;
for(i = 0; i < NUM_THREADS; i++) t->DestroyThread(thread[i]);
cout << "Exiting..." << endl;
delete t;
return 0; // Exit the process, terminating all threads
}
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