// ------------------------------- //
// -------- Start of File -------- //
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// ----------------------------------------------------------- //
// C++ Source Code File Name: testprog.cpp
// Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
// Produced By: glNET Software
// File Creation Date: 03/25/2000
// Date Last Modified: 05/25/2001
// Copyright (c) 2001 glNET Software
// ----------------------------------------------------------- //
// ------------- Program Description and Details ------------- //
// ----------------------------------------------------------- //
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
Test program demonstrating how to cancel a long-running thread.
*/
// ----------------------------------------------------------- //
#include <iostream.h>
#include "gxthread.h"
#ifdef __MSVC_DEBUG__
#include "leaktest.h"
#endif
class SimpleThread : public gxThread
{
public:
SimpleThread() { }
~SimpleThread() { }
private: // Base class interface
void *ThreadEntryRoutine(gxThread_t *thread);
void ThreadCleanupHandler(gxThread_t *thread);
};
void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread)
{
cout << endl;
cout << "Executing thread..." << endl;
while (1) {
cout << "Thread: Looping through a long running request" << endl;
sSleep(1);
}
return 0;
}
void SimpleThread::ThreadCleanupHandler(gxThread_t *thread)
{
cout << "Executing clean up routine..." << endl;
cout << endl;
}
int main()
{
#ifdef __MSVC_DEBUG__
InitLeakTest();
#endif
SimpleThread t;
gxThread_t *thread = t.CreateThread();
// Wait until we realize the thread needs to be canceled
t.sSleep(3);
t.CancelThread(thread);
// Wait for the thread to complete, and release its resources
t.JoinThread(thread);
if(thread->GetThreadState() == gxTHREAD_STATE_CANCELED) {
cout << "The thread was canceled" << endl;
}
else {
cout << "The thread was not canceled" << endl;
}
delete thread; // Prevent memory leaks
return 0;
}
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