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// ----------------------------------------------------------- //
// C++ Source Code File Name: testprog.cpp
// Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
// Produced By: glNET Software
// File Creation Date: 03/25/2000
// Date Last Modified: 05/25/2001
// Copyright (c) 2001 glNET Software
// ----------------------------------------------------------- //
// ------------- Program Description and Details ------------- //
// ----------------------------------------------------------- //
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
Test program demonstrating the basic operation of the gxThread
pool class.
*/
// ----------------------------------------------------------- //
#include <iostream.h>
#include "gxthread.h"
#ifdef __MSVC_DEBUG__
#include "leaktest.h"
#endif
void PausePrg()
// Pause the program until enter is pressed
{
cout << endl;
cout << "Press Enter to continue...\n";
cin.get();
}
class SimpleThread : public gxThread
{
private: // Base class interface
void *ThreadEntryRoutine(gxThread_t *thread);
};
void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread)
// Thread's entry function
{
cout << "Executing worker thread: " << (int)thread->GetThreadParm() << '\n'
<< flush;
return 0;
}
int main()
{
#ifdef __MSVC_DEBUG__
InitLeakTest();
#endif
const unsigned NUM_WORKERS = 10;
SimpleThread *t = new SimpleThread;
thrPool *pool = new thrPool;
unsigned i;
for(i = 0; i < NUM_WORKERS; i++) {
t->CreateThread(pool, (void *)i);
t->sSleep(1);
}
t->JoinThread(pool);
cout << endl;
cout << "Destroying the thread pool..." << endl;
t->DestoryThreadPool(pool);
cout << "Creating anther pool of " << NUM_WORKERS << " threads" << endl;
PausePrg();
pool = t->CreateThreadPool(NUM_WORKERS);
t->sSleep(5);
cout << endl;
cout << "Rebuilding the pool" << endl;
t->RebuildThreadPool(pool);
// Wait for the treads to finish before destroying the pool
t->JoinThread(pool);
cout << endl;
cout << "Destroying the thread pool..." << endl;
if(!pool->IsEmpty()) {
t->DestoryThreadPool(pool);
}
else {
cout << "The pool is empty" << endl;
// If DestoryThreadPool() is not called the pool will not be deleted
delete pool;
}
cout << "Exiting..." << endl;
delete t;
return 0; // Exit the process, terminating all threads
}
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